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Coming Events |
| Tuesday, August 03, 2010 |
| Oxford - Making an Exception |
| Monday, August 09, 2010 |
| Hereford - Azure Table Service - NoSQL |
| Monday, August 09, 2010 |
| Coventry - Entity Framework 4 |
| Tuesday, August 17, 2010 |
| Birmingham - I've Got A Little jQuery ... |
| Wednesday, August 18, 2010 |
| Manchester - An Introduction to F# |
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Member Quotes |
| Richard Costall |
| This is what NxtGenUG is all about - Entertainment, Pizza, Good sessions and a lot of fun - just need the Swagometer working now. |
| Steve Ward |
| It was obvious from Pete's presentation that he has a real passion for game development and I have no idea why he's currently spending time editing a database script when he can be developing games instead (the pay must really suck). My only criticism is that he never brought his porn laptop with him. Top game developer! |
| Ian Hancock |
| Very informative and obviously presented by a hard-core bedroom games writer.
But more significantly one that can also present! :)
I may have to dust down my copy of XNA and get coding games again!!
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| Ami Bening |
| Great gig, John on the guitar, Ringo Rich on the drums and Vocals by Freddi 'Geff Lombardi' Mercury when is the album out! |
| Stuart Wells |
| I have been looking forward to this event and so had high expectations - and am pleased to confirm they were fully met. |
| Stuart Wells |
| The XNA Gaming session was the best session I have yet to see - and I have seen most of them. Rich's silverlight brief was a great insight into how well it can be made to work, yet how painful it can be with such a small CLR coverage available to it. |
| Stuart Wells |
| Peter is probably one of the presenters I most admire...he is so modest and quiet yet so capable and knowledgeable. I thoroughly enjoyed his previous XNA session and was really looking forward to this one. It was a great session and am looking forward to seeing the Engine code and how XNA and Silverlight made use of it. I don't know the first thing about game writing - which is perhaps why I am so wowwed by Peter's abilities - but to no only develop but also create all the images etc - he is the full package. Please give us more XNA.
Is it just me or is Peter a dead ringer for David Walliams? |
| James Coulter |
| It's clear that Pete really knows his stuff. His enthusiasm and passion for writing games really comes through whenever he speaks. He did lose me a little bit with talk of "orthogonal matrix" and so on, but otherwise very good. Would have been a 9 if we'd seen more of the game engine code. |
| Conan Ablewhite |
| Having spent most of 1985 playing the Amstrad CPC version of Manic Miner to death, I couldn't have chosen another 8-bit classic I'd rather see. Even though Silverlight is still in beta, Rich has managed to do Matthew Smith proud ... just needs the Pythonesque boot death sequence to polish it off :) |
| Conan Ablewhite |
| Being one of the lucky ones who'd seen a sneak preview of Pete's pet XNA project, it was great to see it presented on the big screen. As if producing the code, 3D models, textures, music and sound effects wasn't enough, he adds "entertaining presenter" to his heavily-feathered cap! Top-notch work Pete, top-notch. |
| David Matthews-Gore |
| Great fun, brilliant content, superb pizza. Rock on |
| David Matthews-Gore |
| Excellent session from two great speakers. Rich dropped some great info on Silverlight, the gotchas alone were worth the price of admition |
| David Matthews-Gore |
| Great talk, with enough meat to get anyone cracking on building the next Halo .. bonus points for using the words Awesome, Gnarly and Dude more than once each |
| Mike Bonner |
| fantastic presentation, showing the cross-platform code and all the animations possible in silverlight was great and presented brilliantly as usual. |
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Event Resources |
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Conferences |
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Mix10 |
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Partner Showcase |
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Voices for Innovation is a global community, supported by Microsoft that works to ensure the awareness and participation of local entrepreneurs and innovators in important policy discussions around the world. |
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| Event Breakdown |
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| Richard Costall
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Gaming, XNA and Silverlight (Costall) |
| Matthew Smith did it in 6 weeks in the early 80's, now over 20 years later Pete McGann and Richard Costall have built Manic Miner in .NET, with an engine which works for Silverlight and also XNA. In this session Pete and Rich, talk about the .NET engine, implementations and issues on the two platforms - before Pete steps up to take the ultimate gaming challenge... |
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| Peter McGann
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Gaming, XNA and Silverlight (McGann) |
| Matthew Smith did it in 6 weeks in the early 80's, now over 20 years later Pete McGann and Richard Costall have built Manic Miner in .NET, with an engine which works for Silverlight and also XNA. In this session Pete and Rich, talk about the .NET engine, implementations and issues on the two platforms - before Pete steps up to take the ultimate gaming challenge... |
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| John Price
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John Price and the NxtGener's |
| For NxtGenUG, no expense is spared, so we even got an all-star band in for the evening to provide some entertainment. All requests are gratefully received, except for "Can you play in the next street?" |
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| Geff Lombardi
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WCF Transactions |
| In this nugget i will be demonstrating handling transactions in WCF, i will be covering the different techniques available and I will also throw in a bit of LINQ just to add some flavour. |
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