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Coming Events |
| Wednesday, February 17, 2010 |
| Manchester - SharePoint 2010 Overview |
| Thursday, February 18, 2010 |
| Southampton - How to Sync by the seaside |
| Monday, February 22, 2010 |
| Coventry - The Kitchen Synch |
| Tuesday, February 23, 2010 |
| Birmingham - I Azure You! |
| Friday, February 26, 2010 |
| Manchester - BONUS EVENT! Test Driven Devel |
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Member Quotes |
| John Price |
| A good night, including mince pies. Loved the Pass the Swag idea. |
| Mark Farmiloe |
| I don't need to shop for prezzies for my kids now!!! |
| Mark Farmiloe |
| Great double act - almost as good as the Mighty Boosh |
| Steven Miles |
| Thoroughly enjoyed the event. A fun and interesting subject. Location was handy to get to from work. Well organised. Can't go wrong with pizza and cake. This was my first event, considering becoming a permanent member. I would be interested in more talks on XNA. |
| Steven Miles |
| It was interesting to see how the limitations of a silverlight renderer were overcome. I was impressed that the presentation was done in silverlight and that some of the sprite animation concepts could be demonstrated interactively. |
| Craig Lager |
| My first time coming, found it terrifically insightful. |
| Craig Lager |
| Brilliant speaker, has inspired me to get off my arse and look at XNA. |
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Event Resources |
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Conferences |
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Mix10 |
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Partner Showcase |
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1st, an award winning company launched in 1996, provides technology solutions to over half of the professional financial advisers in the UK. |
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| Event Breakdown |
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| Richard Costall
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Gaming, XNA and Silverlight (Costall) |
| Matthew Smith did it in 6 weeks in the early 80's, now over 20 years later Pete McGann and Richard Costall have built Manic Miner in .NET, with an engine which works for Silverlight and also XNA. In this session Pete and Rich, talk about the .NET engine, implementations and issues on the two platforms - before Pete steps up to take the ultimate gaming challenge... |
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| Peter McGann
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Gaming, XNA and Silverlight (McGann) |
| Matthew Smith did it in 6 weeks in the early 80's, now over 20 years later Pete McGann and Richard Costall have built Manic Miner in .NET, with an engine which works for Silverlight and also XNA. In this session Pete and Rich, talk about the .NET engine, implementations and issues on the two platforms - before Pete steps up to take the ultimate gaming challenge... |
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